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Reuse and Share Parts of Your Shading Node Network with Macros | What’s New in Katana 5.0

Duration: 00:53Views: 227Likes: 6Date Created: Dec, 2021

Channel: Foundry

Category: Film & Animation

Tags: cg pipelinefeature filmsfoundry katana showreelfoundry katana overviewusd workflows3d sceneslook development artistlook development reelanimationstudio pipelinelook development showreellook development workflowvfx pipelinevisual effectsthe foundry katana tutoriallook development softwarelook development tutorial

Description: For the full course on Katana 5.0, and more information on Katana, head to learn.foundry.com/katana Katana 5.0 expands its macro capabilities to shading networks, enabling more collaborative material workflows. The first step in the journey towards creating LiveGroups for shading networks, any shading group created within Katana can now be exported out as a macro allowing artists to reuse, and share work, and collaborate freely with other artists. Discover Katana 5.0 here: hubs.ly/Q010Clvp0 Try Katana: hubs.ly/Q010CmMp0 For more Katana Tutorials, head over to learn.foundry.com/katana Follow us: facebook.com/TheFoundryTeam twitter.com/TheFoundryTeam instagram.com/foundryteam instagram.com/foundrylearn #Katana5 #VFX

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